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AI Insights · Timothy · October 2021

Top Down Games Performance in Italy Q3 2021

In Q3 2021, top down games in Italy showed varied performance trends in weekly downloads, revenue, and active users, reflecting diverse user engagement and monetization.

Top Down Games Performance in Italy Q3 2021

Throughout the third quarter of 2021, top down games in Italy exhibited diverse trends in downloads, revenue, and active users. Here’s a detailed look at the performance of the top five games:

Clash Royale saw a remarkable increase in weekly revenue, peaking at around $462K in early September. Downloads reached their highest in early August with approximately 87K, while active users consistently grew, culminating in nearly 4.7M by the end of September.

Brawl Stars experienced a downward trend in revenue, starting at $285K in late June and ending at roughly $144K in late September. Downloads fluctuated, peaking at around 39K in late August. Active users decreased from about 1.7M in late June to approximately 1.4M by the end of the quarter.

Scopa: la Sfida - Card Games maintained stable revenue, ranging between $60K and $70K throughout the quarter. The game saw its highest downloads in late August with nearly 29K, while active users hovered around the 110K to 130K mark, showing slight fluctuations.

Candy Crush Soda Saga had a steady revenue stream, peaking at approximately $58K in early September. Downloads were highest in mid-July at around 9K but declined towards the end of the quarter. Active users remained relatively stable, with a slight peak in late September at nearly 186K.

RallyAces Poker showed consistent revenue, reaching up to $52K in early September. Downloads were highest in early July with about 3.7K, while active users fluctuated slightly, ending the quarter at around 8K.

These insights are based on data from Sensor Tower. For deeper analysis and more detailed insights, visit Sensor Tower's platform.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2021